Thursday, November 18, 2010

My drawing progress

checking on "old stuff"(2009) I haven't improved in proportions based,
but I believe I had in perspective coloring, and time.

I used to say "I can draw this in 2 weeks now 2 days",
now I say "I drew this in 2 days now an hour and a half"

2009/1 (a week and a half) (Everything)


2010/3 (3days) (Everything)(starting with texture brushes)


2010/10 (7 hours) (Everything)


2010/10 (30 mins) (sketch + shading)

Friday, October 22, 2010

CAPS LOCK DAY IS AWESOME

I FREAKING LOVE CAPS LOCK NOW THERE'S
FINALLY A DAY IT'S NOT OFFENSIVE.
THOUGH I WOULD LOVE TO CELEBRATE
CAPSLOCK DAY WITH ALL MY FRIENDS BUT...
I CAN'T LOG TO MY MAIL BECAUSE I'M NOT
TURNING CAPS LOCK OFF, I WONDER WHY
THE MAIL GETS OFFENDED ANYWAY,
IT'S CAPSLOCK DAY!!!

------------NOW-A-MUSIC-IN-CAPS-LOCK-------
IT'S A DAY TO NOT STOP BEING IN CAPS LOCK ♪
IT'S A DAY TO HAVE THAT LIGHT SHINNING ON ♪
IT'S A DAY TO LOVE SHOUTING ALL ON LETTERS ♪
IT'S A DAY TO ACT LIKE A JOCK ♪

UUUUUU... BUT IT DOESN'T SUCK IF YOU'RE WRITTING
ALL OUTSIDE OF CAAA-APS♪♪♪
UUUUUU... BUT YEAH IT SUCK IF YOU'RE WRITTING
ALL OUTSIDE OF CAAA-APS♪♪♪

CAPS LOCK DAY IS SOMETHING SPECIAL!
GIVE IT ALL, GIVE IT YOUR AAAAAAAAAAALL!♪♪♪♪

IT'S A DAY TO NOT STOP BEING IN CAPS LOCK ♪
IT'S A DAY TO HAVE THAT LIGHT SHINNING ON ♪
IT'S A DAY TO LOVE SHOUTING ALL ON LETTERS ♪
IT'S A DAY TO ACT LIKE A JOCK ♪
-----------------------------------------------

ACC: a game now episodic

Even better we are now making ACC an episodic game we havent
figured out how much episodes, nor how to work around the
save files, but we will be able to show it as we make it
because it IS a big project.

If we get the response we are expecting,
if people hate it we will obviously not make a second episode,
But if people like it we will have a reason to invest more
time and money in the proyect.

but that's later after we release the first 30 minute episode,
imagine each episode with a boss to look forward too,
now that's sweet

NOW my tweetlonger is my Blogger.

OK! will be posting a little more frequently as this will be my twitlonger, because I tweet like 10 times a day, whenever I need to give more info I will use my bog, how about THAT simple way of improving my postings HA!?

Sunday, August 15, 2010

Clinguin and StackR



So I recently found out that
I have an animation move limit with Clinguin
,can only have few,
I discovered an easier way to code a boss,
and am to finish a demo with another character
same engine probably by the end of this month,
PROBABLY
don't promise anything,
but I will upload the artwork of this proyect
Ive been working with a website development studio
here at Ecuador.

it will help us get more jobs
here at Ecuador : D ... hopefully


With StackR
I would believe, the whole story idea aint gonna work.
ONE page of the comic was taking,
About 3 days for me.
All the stories I can think of with this designs
are waaaay too mature for a puzzle game,
need to think on something else :( .

EDIT:
here! a link to the story Game I finished 2 months ago.
Click here Warning it's in spanish!

Wednesday, June 23, 2010

Welcome to my likes


from the kid's story game

Ive been working in this horrible soccer game, and this kid's story game, so far so good... need the money, also working on the clinguin engine via making a demo for a friend's site Accroachcode.com well.. not much actually, had a shit of a week.

Thursday, May 27, 2010

Social Nightmare

2 small iguanas are taking a nap, your argument is invalid.


I ended up being sucked by the retarded social networks, I have a FaceBook and a Twitter.
I figured out that even if I have time to blog I might have time to twitter or update my status, I just hate this social networks but hey advertising :D, I can atleast get some attention in this things, not that I dig attention or a I need any but my sons(My games) need it and they deserve it.
sorry no image I havent drawn recently....

Saturday, May 22, 2010

My dreams come true :3



I want 2

Monday, May 10, 2010

Little Big Planet 2 announcement Made my day

I know this game was announced a month ago,
days after MM announced sony bought them.
What made my day was THIS trailer that made me cry manly tears T_T



The first game was amazing and this looks great enough for a sequel some people don't understand it but LBP has almost infinite gameplay, because the levels you play are created by the community if you give the community 3 times more tools and the possibility to create full games with cutscenes and according MM you can now make FPS RPG's not just platformers, talking about insanity!

MM knows what we want, did I mention there's a grappling hook now!

also LBP got a graphics overhaul! I heard santa monica(GOW developers) helped them this time around.

I have nothing to do with Media Molecule or sony, just a fan!

Tuesday, May 4, 2010

stackR



or STACKR if you know Html.
It is a game that has nothing to do with stacking,
and also a part of my "R!" series
let's say... the original word is stacker i take away the "e" and it's stackR but it's still pronounced stackR is a simple way to get easy finds in google and too have a signature in the name of my game also my logo helps

Current games at work Clinguin, Stackr,"other", "other"

EDIT 5/5/ 2010
I'll give some info on the gameplay and as soon as I finish a trailer so check around for updates!

Sunday, April 18, 2010

Hating remakes

Seriously this generation's creativity has gone trough the drain, after reading this article nationalpost.com Ive noticed how much hollywood is going with this thing, do they really want money so bad? (yes)
To make remake after remake of anything that is commercial... I hate how they do it so shamlesly and it's not only in movies in games too, people are crying for a remake of Final Fantasy 7, and there's so many remakes of classic games, bionic commando anyone?
I would love to see good new movies and people trying new ideas, not ripping of any movies from the 80's and 90's.
Ive seen some good new movies and also... not so good movies like avatar, but when a good new movie comes out my heart jumps in contentment, I love movies that are creative and different but.. they're too risky! why should people risk loosing so much money for a new movie.... oh! yeah because they can make more money with the sequel! wait what?!
This generation sucks, don't make me a part of it

some clinguin concept art... LVL cero

Thursday, April 8, 2010

So... i heard you like awesomness (CLINGUIN!! announced)

question:
Do you want to Die winning or Loosing?

Not a tough question.
In clinguin the only way to win is to be eaten alive by a god, in each level you'll have to strategically find a way to be eaten without killing the boss or dying, It gives a whole new dimension to the combat mechanics(which are awesome and easy to use) each boss is different and as soon as it eats you, you'll be transported to an other universe, I plan to make this game literally rape you but for the first time I will give you difficulty levels so n00bs can get to play it as well.

Tuesday, March 30, 2010

Talking about scale

I have nothing to post about but I need to post every now and then, just finished GOWIII (for the second time) impressive game, surpasses everything Ive seen in a videogame in a sense of scale and graphics, yes even in a pc. nice nice game.

well... I know, I only have 2 games on the web and haven't published anything else... I will try my best to create something freaking awesome, and achieve a whole new sense of scale in internet games, I actually finished an engine that can handle an almost impossible sense of scale which if I mix with clever animation I can make it feel even larger, one thing I noticed GOWIII in the titan scenes though impressive I still feeled I was in this large level scripted the pieces of the titans you could interact on looked kind of... odd (forced on the level ).


I'm making a game that will take full use of a camera system I made for leap a loop, I'm in a huge plot hole in leap a loop, It doesn't mean I wont be working on something, an algoritm that shrinks everything individually letting me shrink all the level as I show something of gigantic proportions you could say I'm a little inspired in GOW but in reality ive been looking forward to do something like this for a long time.

I leave you with somehing I made some time ago.

My iguana in giant proportions XD


ps .changed the name of the post

Thursday, March 18, 2010

MagnetiZR played it?

MAGNETIZR (HARD GAME)
Haven't had the chance to play MagnetizR? well what the hell are you waiting for, it's probably one of the best skill/puzzle games out there, also I made it, give me any feedback in either newgrounds or this blog.




Leave you with this awesome fanart I made of Miku Hatsune
with her Eager love revenge costume so cute

low quality? ,set it to high quality(riqht click-quality/high)

Sunday, March 14, 2010

Hi again

I don't know if anyone still reads this blog but I will post again, once or twice a week.
to feed you with my game developement, and some art.

I leave you with something I made last month is a character of a story I wrote hope you like it.


 
©2009 INSANE ANGEL STUDIO