Friday, November 20, 2009
Saturday, October 17, 2009
My Intuos4 arrived
Finally my days of torment without a tablet have finally ended
Me enjoying my new beautiful intuos 4
I purchased an intuos4 it arrived last week it's a beautyI can't have enought of it the express key and everything
is fantastic I was going to get myself a cintiq but my Scotomaphobia
prevents me from buying one not that I need one I don't,
I'm A-Ok with a tablet separated from a monitor, and the
monitor as far away from as possible.
I'm broke now since I can't f*cking
cash a paypal check in any bank so I can't pay anyone,
can't take someone on a date, can't buy a game nor console,
can't pay my transportation, and It is not that I don't have the money
It's in paypal ALL OF IT I can't touch it, It angers me so much when
I go in the bank and say its a paypal check, they say
with total ignorance say the words "what is paypal? is it a bank?"
(in spanish I live in ecuador) it's so fucking annoying,
who doesn't know paypal(It seems every bank in ecuador), the worst
part is that I can't have a credit card since I'm 20 ergo not older than 23
so yeah... I'm fucked.
-ia(out)
Monday, September 21, 2009
MAGNETIZR a f*cking rip-off !!??
Seriously whoever thinks this, better STFU, I'm serious.
When I was working on it I found the concept original and unique but there's like 8+ of this games already in the internet.
This would be a turn down for anybody who just got their game released, but because I made this game only for the sake of money and experimentation. I became completely careless.
So it seems this magnetic games have turned into a genre, I can't find the "source magnet game of them all" but there's a lot now.
MagnetiZR is an amazing game I suggest everyone to try out and, after seeing most tower defense games, most cube games, most shooting games,most herd games, the list goes on and on... calling magnetizr a rip-off is VERY hypocritical, not to mention immature.
Some people really liked this game and with some I mean MANY(Magnetizr kicking major ass post) this game has a lot of probabilities of getting a sequel... but not right now, I need to finish some other projects.
Ps.- "there's no positive magnets, they're polarized" since when is magnetizr a realistic game? for crying out loud!
-ia(out)
MAGNETIZR review
Distort the magnetic force of the world to smash through the targets in this psychedelic puzzle game with a warped sense of style. MagnetiZR requires a sharp eye, a dose of patience, and a willingness to experiment. Don't worry; this is one time when it's okay to play with magnets on your computer....(READ FULL REVIEW)
some cool quotes Id like to mention are
...MagnetiZR's too-cool-for-school aesthetic is there to mellow you out. The music throbs hypnotically, colours flow and shift...
...MagnetiZR is a challenging and surprisingly elaborate offering...
Casual gameplay Jayisgames logo belongs to it's respective owners
some cool quotes Id like to mention are
...MagnetiZR's too-cool-for-school aesthetic is there to mellow you out. The music throbs hypnotically, colours flow and shift...
...MagnetiZR is a challenging and surprisingly elaborate offering...
Casual gameplay Jayisgames logo belongs to it's respective owners
Publicado por
Fernando"Holweb" Holguín Weber
en
12:56 AM
MAGNETIZR review
2009-09-21T00:56:00-05:00
Fernando"Holweb" Holguín Weber
browser game development|jay is games|magnetizr|news|review|
Comments
Etiquetas:
browser game development,
jay is games,
magnetizr,
news,
review
Sunday, September 20, 2009
MAGNETIZR kicking major ass
Frontpages in newgrounds and kongregate!
A picture is worth a thousand words and I have various
Frontpage in kong
Frontpage in Newgrounds
4.00/5.00 in NG before it got to the frontpage
Publicado por
Fernando"Holweb" Holguín Weber
en
1:52 AM
MAGNETIZR kicking major ass
2009-09-20T01:52:00-05:00
Fernando"Holweb" Holguín Weber
avatars|magnetizr|news|screenshots|stupid stuff|
Comments
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avatars,
magnetizr,
news,
screenshots,
stupid stuff
Thursday, September 17, 2009
MAGNETIZR released
Tuesday, September 8, 2009
The website is here
PROUD TO ANNOUNCE
insane-angel.com is open
Also MagnetiZR comes out September 17th at king.com, with all it's awsomness.
Also... I'm going to the office to fix my ps3 I have a friend with a heat gun I hope my ps3 gets fixed, I could buy a slim but... I just love my fat launch 40gig ps3 nothing can replace it, Ive never felt so attached to a console in my life It's like one of my best friends where on a coma, and I'm going to operate on her.
Well, yeah that's it... one last thing my tablet died, now I don't have other option... a new tablet buy I must, finally a perfect excuse to buy an intuos 4 remember me talking about it
EDIT.- The fix party got delayed, it's cool I didn't have a camera I might take pictures if I found my new camera.
-ia
Monday, August 24, 2009
Journal- worst day
I tell you what yesterday was the worst day Ive had this year, My 1 year old iguana gets really sick, my ps3 got the YLOD, and a car hit me...hard... lucky me I have no fractures, god am I cursed? or what the fuck was that I didn't had anything for dinner but that's minor compared to the other stuff. I'm not posting an image I'm not in the mood good bye.
-ia
-ia
Publicado por
Fernando"Holweb" Holguín Weber
en
2:34 PM
Journal- worst day
2009-08-24T14:34:00-05:00
Fernando"Holweb" Holguín Weber
stupid stuff|
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stupid stuff
Thursday, August 20, 2009
Wednesday, August 19, 2009
Journal- Fancy little leapers
Holly shit Leap a Loop's code is a f#cking mess what the heck wha-what the heck, I will have to rewrite most of it... but It's such a mess I will need at least a month to get in all the new stuff... I'll probably take more time optimizing the darn thing though it's already over optimized I learned a lot new tricks while working in magnetiZR I think it will look a lot better at 40FPS or 30 FPS but the collision will need a lot of work since
slower frame rate=harder collisions, at least I made the camera is glitchless phew.
As for magnetiZR I will be all night finishing the trailer wish me good luck.
Leap a Loop is getting sweeter and sweeter as I progress fitting all the piece of the puzzle I have a lot of random(COOL) ideas that I haven’t placed in the game, get ready for an awesome and varied experience, I hope I can finish it for Friday... I hope... hope.
-ia (out)
Final word yoshi rocks
slower frame rate=harder collisions, at least I made the camera is glitchless phew.
As for magnetiZR I will be all night finishing the trailer wish me good luck.
Leap a Loop is getting sweeter and sweeter as I progress fitting all the piece of the puzzle I have a lot of random(COOL) ideas that I haven’t placed in the game, get ready for an awesome and varied experience, I hope I can finish it for Friday... I hope... hope.
-ia (out)
Final word yoshi rocks
Publicado por
Fernando"Holweb" Holguín Weber
en
8:00 AM
Journal- Fancy little leapers
2009-08-19T08:00:00-05:00
Fernando"Holweb" Holguín Weber
leap a loop|leapD|magnetizr|stupid stuff|
Comments
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leap a loop,
leapD,
magnetizr,
stupid stuff
Monday, August 17, 2009
Journal- GAME (L)OVER
Hi everyone I like games so much it hurts, I'm still waiting for blazblue to arrive, I want to own.-
God of war 3, Uncharted 2, Batman Arkham Asylum, The last guardian, Infamous, Folklore, Bioshock 2, Sonic Unleashed, BlazBlue, Uncharted, persona 3 and 4, Fat Princess, Mario Galaxy 2, + many other titles I can't remember at the moment. (To sad I can't buy them all)
God of war 3, Uncharted 2, Batman Arkham Asylum, The last guardian, Infamous, Folklore, Bioshock 2, Sonic Unleashed, BlazBlue, Uncharted, persona 3 and 4, Fat Princess, Mario Galaxy 2, + many other titles I can't remember at the moment. (To sad I can't buy them all)
So for Leap a Loop's progress: I'm thinking in changing it the name to leapD It sounds cool also is a lot easier to find in a search engine, Working in some concept work, looking very good, Levels the tutorials seem to be kind of hard to design I'm hoping to drop some jaws and rise some eyebrows when this game comes out.
As for magnetiZR the bidding increased, I hope it keeps increasing, I was asked to make some tutorial videos, I will finish them ASAP, I just have too much to do , including the trailer for MagnetiZR.
-IA out
Final Word, BeatOven
Publicado por
Fernando"Holweb" Holguín Weber
en
2:48 AM
Journal- GAME (L)OVER
2009-08-17T02:48:00-05:00
Fernando"Holweb" Holguín Weber
leap a loop|magnetizr|stupid stuff|
Comments
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leap a loop,
magnetizr,
stupid stuff
Sunday, August 16, 2009
MagnetiZR- Screens 3
Publicado por
Fernando"Holweb" Holguín Weber
en
5:41 PM
MagnetiZR- Screens 3
2009-08-16T17:41:00-05:00
Fernando"Holweb" Holguín Weber
magnetizr|screenshots|
Comments
Etiquetas:
magnetizr,
screenshots
Friday, August 14, 2009
Journal- MagnetiZR in A(u)CTION
I'll stop talking about magnetiZR I'm sick of it.
Of course it's in FGL, it's in auction whoever sponsors games is able to see it, and purchase it.
This is some of the highest quality, you'll see in the web... Unlucky for me the highest bid is 1200... WTF I was going to finish the bidding but the bids are so low I can't, it's not enough money for a game like magnetiZR.
I want to squeze at least 2500 out of the Primary sponsorship not 1200.
In other news, I'm working in the level design of leap a loop... again, but this time I have more knowledge of the engine and more knowledge in level design, magnetiZR did something productive after all (those are the hardest levels Ive designed so far).
FGL link of MagnetiZR
-IA out
Final word, ps3 Slim
Publicado por
Fernando"Holweb" Holguín Weber
en
8:55 PM
Journal- MagnetiZR in A(u)CTION
2009-08-14T20:55:00-05:00
Fernando"Holweb" Holguín Weber
leap a loop|leapD|magnetizr|stupid stuff|
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leap a loop,
leapD,
magnetizr,
stupid stuff
Thursday, July 2, 2009
magnetizR
MagnetizR IS SIMPLY AN EPIC PUZZLE GAME
I noticed just noticed how much it has improved since I started with the concept
It looks freaking awesome and it's loads of fun.
I noticed just noticed how much it has improved since I started with the concept
It looks freaking awesome and it's loads of fun.
Monday, June 29, 2009
Finishing ps2 clasics
Never had a ps2(gamecube past gen) so I borrowed my ps3 in order to play ps2 games
I finished this games during and before the quarintine:
God Of War I & II (AWESOME)
"Shadow of the colossus" (AWESOME!!!!)
And I'm finishing "ico" which is probably the most uninformative "puzzle" game EVAH, Ive spended hours running in circles only to discover those pots where actually bombs, how in the fucking world was I supossed to know that!!!, and then I needed to discover how in the world I was supossed to ignite those thing, I needed to press circle in front of the candle FUUUUUCK, also the game has no checkpoints if you don't sleep in a shinny couch you're lost.
In my actual progress I finally got the sword and I got to a waterfall where I'm a little stuck.
what I did notice is that the game is very satisfying when accomplish a puzzle.
I finished this games during and before the quarintine:
God Of War I & II (AWESOME)
"Shadow of the colossus" (AWESOME!!!!)
And I'm finishing "ico" which is probably the most uninformative "puzzle" game EVAH, Ive spended hours running in circles only to discover those pots where actually bombs, how in the fucking world was I supossed to know that!!!, and then I needed to discover how in the world I was supossed to ignite those thing, I needed to press circle in front of the candle FUUUUUCK, also the game has no checkpoints if you don't sleep in a shinny couch you're lost.
In my actual progress I finally got the sword and I got to a waterfall where I'm a little stuck.
what I did notice is that the game is very satisfying when accomplish a puzzle.
Publicado por
Fernando"Holweb" Holguín Weber
en
6:28 PM
Finishing ps2 clasics
2009-06-29T18:28:00-05:00
Fernando"Holweb" Holguín Weber
stupid stuff|
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Saturday, June 20, 2009
New game announced (Enden)
Get used to her she is going to be on my next small puzzle game (Enden)
You'll be surprised it's gonna be a sweet and artistic little game not going to get deep with details, but it's going to be extremely fun.
I'm working with "Accroach Code", a small website development studio, we are going to make this game together, I hope I can make more games with this guys they're very talented IMO, let's se if it works
PS.- I will be posting in a daily basis again just wait I'm a little busy.
Publicado por
Fernando"Holweb" Holguín Weber
en
4:07 PM
New game announced (Enden)
2009-06-20T16:07:00-05:00
Fernando"Holweb" Holguín Weber
browser game development|enden|
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browser game development,
enden
Wednesday, June 17, 2009
www.insane-angel.com LIVE
Publicado por
Fernando"Holweb" Holguín Weber
en
8:43 PM
www.insane-angel.com LIVE
2009-06-17T20:43:00-05:00
Fernando"Holweb" Holguín Weber
browser game development|
Comments
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browser game development
Tuesday, June 2, 2009
magnetiZR improvements
Some changes that: friends, JIG, and internet people have suggested
Presentation
-The game now features a more artistic point of view of each level different particle effects and tracing methods help with the variety
-Something people complained is that the music of magnetiZR was too repetitive, well the game originally had 4 tracks, now it has 8 and all those tracks are specially selected for each of the 27 levels.
Gameplay
Something people really hated about ,magnetiZR was the fact you could loose by just 3 pixels.
here's 3 solutions.
1- TRACING.- be able to know you're previous mistakes.
2- MORE HUD.- The game will feature more details about where you place you're magnet while dragging.
3.- MORE FORGIVINESS.- The game is now more forgiving with obstacles and with the goal's winning area.
Progress
-The game is 85% complete.
-All levels except for the 5 challenge levels have been designed.
PS- I also rewrote MSG BOX's script, his name is SO(Sound Only) now
Presentation
-The game now features a more artistic point of view of each level different particle effects and tracing methods help with the variety
-Something people complained is that the music of magnetiZR was too repetitive, well the game originally had 4 tracks, now it has 8 and all those tracks are specially selected for each of the 27 levels.
Gameplay
Something people really hated about ,magnetiZR was the fact you could loose by just 3 pixels.
here's 3 solutions.
1- TRACING.- be able to know you're previous mistakes.
2- MORE HUD.- The game will feature more details about where you place you're magnet while dragging.
3.- MORE FORGIVINESS.- The game is now more forgiving with obstacles and with the goal's winning area.
Progress
-The game is 85% complete.
-All levels except for the 5 challenge levels have been designed.
PS- I also rewrote MSG BOX's script, his name is SO(Sound Only) now
Publicado por
Fernando"Holweb" Holguín Weber
en
8:25 PM
magnetiZR improvements
2009-06-02T20:25:00-05:00
Fernando"Holweb" Holguín Weber
browser game development|magnetizr|screenshots|
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browser game development,
magnetizr,
screenshots
Monday, June 1, 2009
LEAP A LOOP:prototype engine
I am giving you a glance of what leap a loop is going to be,
I present to you the prototype engine
Ive been hidding it from the world but not anymore!
http://insaneangel-fernando.deviantart.com/art/Leap-a-Loop-prototype-engine-124421791
I present to you the prototype engine
Ive been hidding it from the world but not anymore!
http://insaneangel-fernando.deviantart.com/art/Leap-a-Loop-prototype-engine-124421791
Publicado por
Fernando"Holweb" Holguín Weber
en
7:50 PM
LEAP A LOOP:prototype engine
2009-06-01T19:50:00-05:00
Fernando"Holweb" Holguín Weber
browser game development|flash|leap a loop|leapD|
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browser game development,
flash,
leap a loop,
leapD
Thursday, May 21, 2009
:3
I just designed the best level in magnetiZR "end"
just need the 5 challenge levels finished and I will auction it.
:D I'm so slow...
just need the 5 challenge levels finished and I will auction it.
:D I'm so slow...
Wednesday, May 20, 2009
journal 301 VIEWS!!
I made this during my procrastination.
<<------------ I'm procrastinating my work so much lately, I need to fucking focus, CHEER ME UP.
Darn I didn't post yesterday, not sorry, is my blog.
<<------------ I'm procrastinating my work so much lately, I need to fucking focus, CHEER ME UP.
Darn I didn't post yesterday, not sorry, is my blog.
Publicado por
Fernando"Holweb" Holguín Weber
en
3:49 PM
journal 301 VIEWS!!
2009-05-20T15:49:00-05:00
Fernando"Holweb" Holguín Weber
art|stupid stuff|
Comments
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art,
stupid stuff
TRICO new game by team ico
A last thing, team ICO finally announced they're new game " trICO "
I'm so excited because of that oversized chihuahua
I don't know what the hell is this game about
But it's a blind purchase for me, no reviews or trailers.
just wait... well maybe a screen or two.
teaser
Publicado por
Fernando"Holweb" Holguín Weber
en
3:12 PM
TRICO new game by team ico
2009-05-20T15:12:00-05:00
Fernando"Holweb" Holguín Weber
news|stupid stuff|video|
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news,
stupid stuff,
video
Thursday, May 14, 2009
games I want!!!
this is my blog and I can post in my blog wathever I want,
This are the games I want to play (in order of wantingness)
Playstation 2clasics MASTERPIECES
-Shadow of the colossus
-ico
-God of war 1,2
trey games
-Uncharted
-Folklore (buy)
-Resident evil 5
-Motorstorm 2 (buy)
-Street Fighter 4
-Sonic Unleashed(buy)
Games I want to play not released yet (in order of wantingness)
-BIOSHOCK 2!!!!!!!!!!!!!!!
-TRICO!!!!
-UNCHARTED 2: AMONG THIEVES!!!!
-infamous
-prototype
-Final Fantasy x i i i
I'm still questioning when will I have the free time to play any of this games..
any other game you think I should want, put it in the comment section
This are the games I want to play (in order of wantingness)
Playstation 2
-Shadow of the colossus
-ico
-God of war 1,2
trey games
-Uncharted
-Folklore (buy)
-Resident evil 5
-Motorstorm 2 (buy)
-Street Fighter 4
-Sonic Unleashed(buy)
Games I want to play not released yet (in order of wantingness)
-BIOSHOCK 2!!!!!!!!!!!!!!!
-TRICO!!!!
-UNCHARTED 2: AMONG THIEVES!!!!
-infamous
-prototype
-Final Fantasy x i i i
I'm still questioning when will I have the free time to play any of this games..
any other game you think I should want, put it in the comment section
Publicado por
Fernando"Holweb" Holguín Weber
en
6:05 AM
games I want!!!
2009-05-14T06:05:00-05:00
Fernando"Holweb" Holguín Weber
stupid stuff|
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Wednesday, May 13, 2009
journal
I have to post something so I gave you a bunch of retarded shit to see.
long cat's song :,)
http://www.youtube.com/watch?v=SGByNoO-XVE
SHIT
http://www.youtube.com/watch?v=F8gji6hdN-c&feature=related
http://www.youtube.com/watch?v=ljXfgZWtaZk
long cat's song :,)
http://www.youtube.com/watch?v=SGByNoO-XVE
SHIT
http://www.youtube.com/watch?v=F8gji6hdN-c&feature=related
http://www.youtube.com/watch?v=ljXfgZWtaZk
Publicado por
Fernando"Holweb" Holguín Weber
en
10:35 PM
journal
2009-05-13T22:35:00-05:00
Fernando"Holweb" Holguín Weber
stupid stuff|video|
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stupid stuff,
video
Tuesday, May 12, 2009
magnetiZR is getting me crazy
I'm designing levels for leap a loop, and magnetiZR.
guess which one is more demanding... if you chose leap a loop you're wrong bitch.
with leap a loop I can make my creativity fly in an awesome world, in magnetiZR I have to challenge the mind of my users. so I'm getting fucked up crazy, I'M NOT GOING TO MAKE SHITTY LEVELS, FUCK!
that's what I wanted to say, have a nice night, have fun play: killzone, halo wathever you want, I DON'T CARE.
just don't kill yourself or swallow a battery.
-IA!!
guess which one is more demanding... if you chose leap a loop you're wrong bitch.
with leap a loop I can make my creativity fly in an awesome world, in magnetiZR I have to challenge the mind of my users. so I'm getting fucked up crazy, I'M NOT GOING TO MAKE SHITTY LEVELS, FUCK!
that's what I wanted to say, have a nice night, have fun play: killzone, halo wathever you want, I DON'T CARE.
just don't kill yourself or swallow a battery.
-IA!!
Monday, May 11, 2009
Leap a Loop news
Leap a Loop was going to be a small adventure game with 12 levels where you had to get to the goal and that was it,
after finishing the engine in a hard 6 month testing, fixing and tweaking I discovered the true potential of Leap a Loop, Making normal levels seemed like a bad idea, Ive been writting stories my entire life and it seemed I could make something good out of it.
I wrote a cute story of Leap a Loop and have chenged it a lot ever since, the story seemed too forced on players and it was supossed to have a fugly anime intro about a grandpa reading it as a story to his grandsons, I'm not lying I even animated half of the intro I'm not as good animating as I remember, anyway I removed the intro from the storyline and removed all the techno music soundtrack I made, I suuuuuuuck making music!!
I contacted Kevin Macleod a music composer who is a lot better than me I hope we can get to something and make the music for the game something everyone can remember, if you don't know who he is, you can check his website I have a lot of respect for the man, making music is hard, I know how to use the software but I can't compose, I just can't It's not like drawing or programing.
leap a loop's story seems down pat now, I just need to fill a huge hole I have after level 4, but I will figure it out I don't want it to feel as a filler,
I expect this to succeed I CAN live with failure, I just hope I don't have to, not after all the hard work.
and for all the new developers out there
Aim for the sky and you'll get to the ceiling,
Aim for space and you'll get to the sky,
Imagine what would happen if you aim for the stars. ;D
-ia
after finishing the engine in a hard 6 month testing, fixing and tweaking I discovered the true potential of Leap a Loop, Making normal levels seemed like a bad idea, Ive been writting stories my entire life and it seemed I could make something good out of it.
I wrote a cute story of Leap a Loop and have chenged it a lot ever since, the story seemed too forced on players and it was supossed to have a fugly anime intro about a grandpa reading it as a story to his grandsons, I'm not lying I even animated half of the intro I'm not as good animating as I remember, anyway I removed the intro from the storyline and removed all the techno music soundtrack I made, I suuuuuuuck making music!!
I contacted Kevin Macleod a music composer who is a lot better than me I hope we can get to something and make the music for the game something everyone can remember, if you don't know who he is, you can check his website I have a lot of respect for the man, making music is hard, I know how to use the software but I can't compose, I just can't It's not like drawing or programing.
leap a loop's story seems down pat now, I just need to fill a huge hole I have after level 4, but I will figure it out I don't want it to feel as a filler,
I expect this to succeed I CAN live with failure, I just hope I don't have to, not after all the hard work.
and for all the new developers out there
Aim for the sky and you'll get to the ceiling,
Aim for space and you'll get to the sky,
Imagine what would happen if you aim for the stars. ;D
-ia
Publicado por
Fernando"Holweb" Holguín Weber
en
10:28 PM
Leap a Loop news
2009-05-11T22:28:00-05:00
Fernando"Holweb" Holguín Weber
leap a loop|leapD|news|
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leap a loop,
leapD,
news
Sunday, May 10, 2009
MagnetiZR poll
Do you like magnetizr's msg box with his current script
Publicado por
Fernando"Holweb" Holguín Weber
en
1:16 AM
MagnetiZR poll
2009-05-10T01:16:00-05:00
Fernando"Holweb" Holguín Weber
browser game development|
Comments
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browser game development
Wednesday, May 6, 2009
Tuesday, May 5, 2009
tomorrow a DEMO of magnetiZR
yes that's right I will let you play magnetiZR a 7 level demo.
I hope you guys like it, I give a lot of polish to my games.
I hope you guys like it, I give a lot of polish to my games.
Monday, May 4, 2009
magnetiZR gameplay video
enjoy
ps I added &ap=%2526fmt%3D18 to embed in high quality
ps I added &ap=%2526fmt%3D18 to embed in high quality
Publicado por
Fernando"Holweb" Holguín Weber
en
6:39 PM
magnetiZR gameplay video
2009-05-04T18:39:00-05:00
Fernando"Holweb" Holguín Weber
browser game development|magnetizr|video|
Comments
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browser game development,
magnetizr,
video
Saturday, May 2, 2009
Project after "Leap a Loop"
SWALLOWED is the project I have schedulled to work after Leap a Loop.
If you think this looks amazing the game's storyline and art are going to be superb,
and if you think that's enough, the game will have a wicked gravity system, you'll have to see to believe, I'm also working in a secret game with an aritist in deviantart nothing official so I won't say a thing.
magnetiZR is ready to upload to FGL I'm just in my personal QA trying to create any possible and impossible bug.
image from designs
Publicado por
Fernando"Holweb" Holguín Weber
en
2:42 PM
Project after "Leap a Loop"
2009-05-02T14:42:00-05:00
Fernando"Holweb" Holguín Weber
art|browser game development|swallowed|
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art,
browser game development,
swallowed
Sunday, April 26, 2009
uʍop ǝpısdn ƃuıʇʇıɹʍ ɯɐ ı
I decided to post every day except weekends, all posts on weekends are going to probably be stupid.
I found the best website EVER
no! it's not google, is http://www.sherv.net/flip.html
It flips your text upside down
for mails
˙ssɐqɯnp ǝloɥsɐ ʇıɥs ʞɔnɟ
ƃuıɹɐǝʍs ɯ,ı ʞool o `ʇıɥs sıɥʇ ɥʇıʍ ƃuıʇuǝɯɯoɔ ƃuıƃɐɯı unɟ sı sıɥʇ `ʎɐʎ
uʍop ǝpısdn ʇxǝʇ ɹnoʎ sdılɟ ʇı
for msn
˙ssɐqɯnp әႨoႡsɐ ʇ!Ⴁs ʞɔnɟ
ƃu!ɹɐәʍs ɯ,! ʞooႨ o 'ʇ!Ⴁs s!Ⴁʇ Ⴁʇ!ʍ ƃu!ʇuәɯɯoɔ ƃu!ƃɐɯ! unɟ s! s!Ⴁʇ 'ʎɐʎ
uʍop әp!sdn ʇxәʇ ɹnoʎ sd!Ⴈɟ ʇ!
my site's font is verdana so it looks a little weird
I found the best website EVER
no! it's not google, is http://www.sherv.net/flip.html
It flips your text upside down
for mails
˙ssɐqɯnp ǝloɥsɐ ʇıɥs ʞɔnɟ
ƃuıɹɐǝʍs ɯ,ı ʞool o `ʇıɥs sıɥʇ ɥʇıʍ ƃuıʇuǝɯɯoɔ ƃuıƃɐɯı unɟ sı sıɥʇ `ʎɐʎ
uʍop ǝpısdn ʇxǝʇ ɹnoʎ sdılɟ ʇı
for msn
˙ssɐqɯnp әႨoႡsɐ ʇ!Ⴁs ʞɔnɟ
ƃu!ɹɐәʍs ɯ,! ʞooႨ o 'ʇ!Ⴁs s!Ⴁʇ Ⴁʇ!ʍ ƃu!ʇuәɯɯoɔ ƃu!ƃɐɯ! unɟ s! s!Ⴁʇ 'ʎɐʎ
uʍop әp!sdn ʇxәʇ ɹnoʎ sd!Ⴈɟ ʇ!
my site's font is verdana so it looks a little weird
Publicado por
Fernando"Holweb" Holguín Weber
en
11:13 PM
uʍop ǝpısdn ƃuıʇʇıɹʍ ɯɐ ı
2009-04-26T23:13:00-05:00
Fernando"Holweb" Holguín Weber
stupid stuff|
Comments
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stupid stuff
Friday, April 24, 2009
"OnLive" motherf%ck/r$
I always told my friends, consoles would disappear everything will be done through streamed services
You know what... I was right.
"OMG BUT NO IT's going to lag" NOT
Well this is my theory.
Imagine a computer 1000 times faster than your gaming computer, your computer may take 33.33 miliSeconds rendering a frame (30FPS).
This server takes your controller's data, to the server,and returns the graphics to your computer in probably the same amount of time that it will take rendering the graphics because the server renders the graphics fast enough to make up for the lost time.
If the server renders everything we will get:
better graphics, better physics, better co-op.
Imagine a multiplayer in this thing, all physics done directly IN THE SERVER.
Wouldn't it be awesome that they end up making a premium account service that allowed you to play any game any time?
One last thing, you won't need to update your computers graphic card everytime a game comes out, but you will need a 1MB/s internet connection to display this in HD,
too bad I live in Ecuador the fastest I can get is a 1MB connection for 70 dollars.
UPDATE:
http://en.wikipedia.org/wiki/OnLive
for those who don't know what onlive is.
UPDATE2:
It's also coming to mac, mac will have all the games that onLive will offer, games like bioshock.
PS. I know not posting till monday, I had to post about onlive, it's just plain awesome, I might upload most of my designs of "leap a loop" as soon as magnetiZR ends.
-ia HAPPY :D
You know what... I was right.
"OMG BUT NO IT's going to lag" NOT
Well this is my theory.
Imagine a computer 1000 times faster than your gaming computer, your computer may take 33.33 miliSeconds rendering a frame (30FPS).
This server takes your controller's data, to the server,and returns the graphics to your computer in probably the same amount of time that it will take rendering the graphics because the server renders the graphics fast enough to make up for the lost time.
If the server renders everything we will get:
better graphics, better physics, better co-op.
Imagine a multiplayer in this thing, all physics done directly IN THE SERVER.
Wouldn't it be awesome that they end up making a premium account service that allowed you to play any game any time?
One last thing, you won't need to update your computers graphic card everytime a game comes out, but you will need a 1MB/s internet connection to display this in HD,
too bad I live in Ecuador the fastest I can get is a 1MB connection for 70 dollars.
UPDATE:
http://en.wikipedia.org/wiki/OnLive
for those who don't know what onlive is.
UPDATE2:
It's also coming to mac, mac will have all the games that onLive will offer, games like bioshock.
PS. I know not posting till monday, I had to post about onlive, it's just plain awesome, I might upload most of my designs of "leap a loop" as soon as magnetiZR ends.
-ia HAPPY :D
Publicado por
Fernando"Holweb" Holguín Weber
en
10:16 AM
"OnLive" motherf%ck/r$
2009-04-24T10:16:00-05:00
Fernando"Holweb" Holguín Weber
stupid stuff|
Comments
Etiquetas:
stupid stuff
Tuesday, April 21, 2009
not posting till monday
I have 3 things to worry about, magnetiZR, eating , the university.
I'm posting this quick have a good weekend.
I'm posting this quick have a good weekend.
Monday, April 20, 2009
MORE SCREENS
Publicado por
Fernando"Holweb" Holguín Weber
en
11:06 AM
MORE SCREENS
2009-04-20T11:06:00-05:00
Fernando"Holweb" Holguín Weber
browser game development|magnetizr|screenshots|
Comments
Etiquetas:
browser game development,
magnetizr,
screenshots
Thursday, April 16, 2009
MagnetiZR news
Last time I posted about magnetiZR, I said it was ready, well it is, the game engine, I'm working in the level design wich is probably one of the most important parts of the entire game, magnetiZR is fun, easy to play, and it looks beautiful.
Now imagine all that with some horrible/hideous level design, it would suck, no kidding. Good level design is not only nice, is essential. I'm hopping to have it all done by friday, and start the auction for sponsorship this monday at FGL(flashgamelicense.com).
ps. Don't worry you'll be able to play the entire game for free.
-ia
Now imagine all that with some horrible/hideous level design, it would suck, no kidding. Good level design is not only nice, is essential. I'm hopping to have it all done by friday, and start the auction for sponsorship this monday at FGL(flashgamelicense.com).
ps. Don't worry you'll be able to play the entire game for free.
-ia
Wednesday, April 15, 2009
Free "gay" Realms
I can't believe I'm still working on magnetiZR,
this post has nothing to do with magnetiZR, you don't have to read it.
I have nothing to do with this game.
I found some info about this new game that's going to be free for Pc and ps3,
I heard about it in (penny-arcade.com) , I saw a couple of trailers,
I figured out that the target group must be 8-12 year olds.
Why the hell it has to look so FKN GAY??!!!
I havent played the game, I might change my mind and end up playing this game with friends.
I don't have time to play the beta, I am a busy man.
The trailer WHO IN THE FUCKING WORLD designed this!!! , my little sister??.
Trailer in a nutshell,
blue friky thing trips *yikes*, and the damn thing goes on talking like Billy Mays during one of his infomercials, it all has this fairy fugly style, I really hope the game is better.
this is what happens when sony makes a game, remember home, REMEMBER FKN HOME!
-ia ranting
this post has nothing to do with magnetiZR, you don't have to read it.
I have nothing to do with this game.
I found some info about this new game that's going to be free for Pc and ps3,
I heard about it in (penny-arcade.com) , I saw a couple of trailers,
I figured out that the target group must be 8-12 year olds.
Why the hell it has to look so FKN GAY??!!!
I havent played the game, I might change my mind and end up playing this game with friends.
I don't have time to play the beta, I am a busy man.
The trailer WHO IN THE FUCKING WORLD designed this!!! , my little sister??.
Trailer in a nutshell,
blue friky thing trips *yikes*, and the damn thing goes on talking like Billy Mays during one of his infomercials, it all has this fairy fugly style, I really hope the game is better.
this is what happens when sony makes a game, remember home, REMEMBER FKN HOME!
-ia ranting
Publicado por
Fernando"Holweb" Holguín Weber
en
8:37 PM
Free "gay" Realms
2009-04-15T20:37:00-05:00
Fernando"Holweb" Holguín Weber
stupid stuff|
Comments
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stupid stuff
Tuesday, April 14, 2009
MagnetiZR ready
it's ready, ready to make some sort of demo for someone to check it out.
however...
I don't think there's a living being reading what I write, if there is a person and It wants to see a demo, please comment,
It would be stupid making a demo for a ghost.
however...
I don't think there's a living being reading what I write, if there is a person and It wants to see a demo, please comment,
It would be stupid making a demo for a ghost.
Publicado por
Fernando"Holweb" Holguín Weber
en
7:41 PM
MagnetiZR ready
2009-04-14T19:41:00-05:00
Fernando"Holweb" Holguín Weber
browser game development|magnetizr|
Comments
Etiquetas:
browser game development,
magnetizr
BOB!!!
☻/
/▌
/ \
I obey bob, YOU should obey bob as Well.
Post him in every youtube video you can, HE WILL RULE!!!
/▌
/ \
I obey bob, YOU should obey bob as Well.
Post him in every youtube video you can, HE WILL RULE!!!
Publicado por
Fernando"Holweb" Holguín Weber
en
5:14 PM
BOB!!!
2009-04-14T17:14:00-05:00
Fernando"Holweb" Holguín Weber
stupid stuff|
Comments
Etiquetas:
stupid stuff
Sunday, April 12, 2009
HELLO!
Hi everyone, just came back I had some problems day2 we had no electric power for 2 days, I drew this and the easter bunny before and after the incident. I will try to finish magnetiZR, the faster the better.
good night
ps. I am thinking in painting this drawing , when I have the time.
Publicado por
Fernando"Holweb" Holguín Weber
en
10:23 PM
HELLO!
2009-04-12T22:23:00-05:00
Fernando"Holweb" Holguín Weber
art|stupid stuff|
Comments
Etiquetas:
art,
stupid stuff
HAPPY EASTER
Easter bunnies are the only bunnies that can hatch eggs.
Now, they are disappearing for unknown reasons.
I drew this very fkn fast don't complain, HAPPY EASTER ^3^
Publicado por
Fernando"Holweb" Holguín Weber
en
9:10 PM
HAPPY EASTER
2009-04-12T21:10:00-05:00
Fernando"Holweb" Holguín Weber
art|stupid stuff|
Comments
Etiquetas:
art,
stupid stuff
Thursday, April 9, 2009
Going with family for easter... >:(
I still live with my parents, this work hasn't given me enough money to live by myself yet, so I have to go with my family including my annoying immatture father, and my brothers, it's a f#cking chaos, I will take my computer and my 3.5G internet, I don't have enough reception there I have 50K 3.5G internet there, I shit you not,
I will have to finish magnetiZR there, they told me about this trip an hour ago WTF, how am I supossed to organize myself, what am I for this people?
enough about me,
I wish you happy easter :3, I said magnetiZR will be finished today, well it seems it will be tomorrow this trip screwed my schedule a LOT.
EDIT: I wont post nothing till monday LOL, I won't be able to browse the damn 3.5G pendrive is... broken LOL.
got that image from google,
Publicado por
Fernando"Holweb" Holguín Weber
en
1:43 PM
Going with family for easter... >:(
2009-04-09T13:43:00-05:00
Fernando"Holweb" Holguín Weber
stupid stuff|
Comments
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stupid stuff
Wednesday, April 8, 2009
MagnetiZR Screenshot
No photoshop!!, actual gameplay from the engine, and it's only the alpha version.
©2009 INSANE ANGEL STUDIO
Publicado por
Fernando"Holweb" Holguín Weber
en
4:55 AM
MagnetiZR Screenshot
2009-04-08T04:55:00-05:00
Fernando"Holweb" Holguín Weber
browser game development|magnetizr|screenshots|
Comments
Etiquetas:
browser game development,
magnetizr,
screenshots
Tuesday, April 7, 2009
Some boss design +magnetiZR progress
Some freaking cool boss concept sketch, I don't know where or how to use this guy, I could use it for ero or for rebreaker, maybe for swallowed, oh! and one thing, he is my character
Update.- the game is not running that well in a one core 1Gig ram computer,
I discovered WHAT I did wrong,
magnetiZR uses till 200 particles per gun each particle with a speed, angle, and various magnetic algorithms, instead of ONE simple particle with the rest of the particles following it, that's SO SIMPLE is insulting, I'm afraid I have to fix this issue I will take all night if have to, so stupid.
©2009 INSANE ANGEL STUDIO
Update.- the game is not running that well in a one core 1Gig ram computer,
I discovered WHAT I did wrong,
magnetiZR uses till 200 particles per gun each particle with a speed, angle, and various magnetic algorithms, instead of ONE simple particle with the rest of the particles following it, that's SO SIMPLE is insulting, I'm afraid I have to fix this issue I will take all night if have to, so stupid.
©2009 INSANE ANGEL STUDIO
intuos 4, I want it!
Wacom has released the new intuos 4 with:
2048 pressure points, the touch ring, the displays.
*nerdgasm*
Call me a little kid, what I'm about to say may sound
childish. *Ahem*
I want it I want it I want it I want it I want it I want it I want it I want it I want it I want it I want it I want it
I want it I want it I want it I want it I want it I WANT IT !
*takes deep breath*
It is the perfect replacement for this CRAPY genius tablet I'm using right now, not only it will make my life and work easier, it looks freaking cool you have to admit it, I have to win enough money to buy one.
Publicado por
Fernando"Holweb" Holguín Weber
en
3:02 AM
intuos 4, I want it!
2009-04-07T03:02:00-05:00
Fernando"Holweb" Holguín Weber
stupid stuff|
Comments
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stupid stuff
Monday, April 6, 2009
MagnetiZR's avatars
the avatar's MagnetiZR will have
#1(small 50-25px)
#2,#3(medium 100-50px)
(normal websites)// (dark websites)
#4(Huge 200-100px)
#1(small 50-25px)
#2,#3(medium 100-50px)
(normal websites)// (dark websites)
#4(Huge 200-100px)
Publicado por
Fernando"Holweb" Holguín Weber
en
4:04 PM
MagnetiZR's avatars
2009-04-06T16:04:00-05:00
Fernando"Holweb" Holguín Weber
avatars|browser game development|magnetizr|
Comments
Etiquetas:
avatars,
browser game development,
magnetizr
Sunday, April 5, 2009
journal 4
(PRO mode=ON)
This game will be finished by Thursday
of course it will still need a QA and a Beta.
Once I have this game finished I'll continue with Leap a Loop.
(PRO mode=OFF)
PAINT STILL ROCKS!!!, in heaven, this program f%king sucks
PS.- blog looks even better
I will post something everyday except weekends this post counts as Monday's
post, I have to work my A$$ of and finish magnetiZR. See yah.
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- uʍop ǝpısdn ƃuıʇʇıɹʍ ɯɐ ı
- "OnLive" motherf%ck/r$
- not posting till monday
- MORE SCREENS
- MagnetiZR news
- Free "gay" Realms
- MagnetiZR ready
- BOB!!!
- HELLO!
- HAPPY EASTER
- Going with family for easter... >:(
- MagnetiZR Screenshot
- Some boss design +magnetiZR progress
- intuos 4, I want it!
- MagnetiZR's avatars
- journal 4
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©2009 INSANE ANGEL STUDIO